Knock Out Whist This is a simple Whist game for children for two to seven players. Use a standard pack of cards and deal seven cards to each player. The remaining cards are placed face down in a pile in the centre. The top card in this pile is turned up, and this gives a trump suit for the first hand. Play now begins. The aim is to win all the tricks. The person on the left of the dealer […]
Our Paper planes are best constructed from the visual diagrams found here.
Games & Songs Records show that European boys started jumping rope (or skipping) in the early 17th century. The activity was considered indecent for girls because they might show their ankles. There were no associated chants until the early 18th century when girls began to jump rope. They added the chants, owned the rope, controlled the game, and decided who participated. These chants are unusual inasmuch as they were transmitted from child to child usually without an underlying reason, as […]
Our Parachute Helicopter is best constructed from the visual diagram found here.
Little Red Riding Hood Pop-Up Puppet Show
An easy game of luck and judgement for any number of players.
Band powered propeller plane.
The magician is going to show the audience how a plastic pencil can be cut in half by the special cutting machine and then instantly restored. This is how you do it: First of all show the ordinary pencil to the audience. Put the pencil into the cutting machine and then push the machine apart. The pencil appears to be cut in half and through the apertures of each block, the spectator will be able to clearly see the pencil […]
A puzzle of skill and dexterity for any number of players or amusement for a person alone. The object of this puzzle is to build a pyramid with 3 sides using the 6 rows of balls.
A game of skill and dexterity for any number of players or amusement for a person alone. Place the hemisphere flat side up so that it wobbles. Take it in turns to throw the die and place one block on the hemisphere and then one block on another to form a tower. The colour indicated by the throw of the die is the colour of the block that must be placed in that turn. The player in whose turn the […]
An interesting diversion for any number of players or amusement for a person alone. The object of this puzzle is to form a square with 9, 16 or 25 little tiles so that the numbers in each horizontal, vertical and diagonal line add to an equal sum.
A puzzle of skill and dexterity for any number of players or amusement for a person alone. A famous old puzzle, the object of which is to move the 5-block pyramid tower from pole A to pole C in the least number of loves. Pole B is for storing blocks in the process. Only one block can be moved at a time. A larger block can not be put on top of a smaller one.
A game that can be enjoyed by everyone, anywhere.
Our Real Flying Racing Gliders are best constructed using the visual diagram above.
Solitaire for 1 player: To start fill all the cups except the centre. Move, by jumping vertically or horizontally #(not diagonally), one marble over one other, into a vacant cup beyond. Move the marble which has been jumped into the grooves round the outside of the board. Finish with one marble in the centre cup. Having solved this puzzle, refill the board and remove a marble from any other cup and again finish in the cup that was left empty […]
The game is played on four grids, two for each player. On one grid the player arranges ships and records the shots by the opponent. On the other grid the player records his/her own shots. Before play begins, each player secretly arranges their ships on their primary grid. Each ship occupies a number of consecutive squares on the grid, arranged either horizontally or vertically. The number of squares for each ship is determined by the type of the ship. The […]
Based on the classic game ‘Pin the Tail on the Donkey’ this seasonal version has exactly the same rules. A player must don the Snowman mask (make sure they cannot peek) and be spun by the other players. The carrot is placed in their hands and they must attempt to stick the carrot where the snowman’s nose should be, the closest being the winner. One hand only should be used to place the carrot, feeling the wall hanging with your free hand is not allowed.
A fun and frantic game for two to four players. Stand the Turkey archboard on a table or on the floor. Each player takes a sprout and a party-blower and places their sprouts in a line at an agreed distance from the Turkey. The first player to get their sprout in the Turkey using nothing but the party-blower is the winner.
Object of the game Get your counter to square 100 first! Play The youngest player starts. Lay your counter on square 1 and throw the dice. Move your counter the requisite number of spaces according to the number shown on the uppermost facet of the dice. The next youngest player takes a turn. If you land at the bottom of a ladder your counter can climb to the square at the top. If you land on the head of a […]
Rules of Tiddlywinks as approved by the English Tiddlywinks Association Simplified Rules Tiddlywinks is a partnership game for four players. The six counters of each colour are known as ‘winks’. The person controlling the blue winks partners the person controlling the red winks, while the person playing the green winks partners the person playing the yellow winks. Tiddlywinks can also be played as a singles contest between two people who then play both colours of their partnership. Tiddlywinks is played […]
A lotto and puzzle game combination with definite educational value for children. A simple lotto game is played without the use of numbers or letters. Youngsters learn to recognize from shape and appearance. Directions for playing as a Lotto Game The game consists of four cards, and can be played by 2, 3 or 4 players. Each player recieves one card. The nine die cut pieces are removed from each card and placed face down in the center of the […]
An entirely new and up-to-date map game.
The classic game of Ludo with a Mad Tea-Party Theme.
Players pick a coloured playing piece and take four red presents from the box. Using the numbers on the dice advance around the board paying attention to the instructions printed on any square that you land on. If you land on a ‘Give a Gift’ square you must throw the dice to decide ‘Naughty or Nice’. If you throw a 1, 2 or 3 this means ‘Naughty’ so you don’t give a gift. If you throw a 4, 5 or 6 this means ‘Nice’ so you give a gift (place one of your presents back in the box). You do not need an exact number to land on the last square but you must have a gift to give when you arrive, if not you must return to the start […]
This item is discontinued Our Tangram Puzzle is best solved from the visual diagram found here.
An exciting and educational construction game for all ages. Number of players This game can be played by two or more persons, depending on the number of BEETLES available. The object of the game Each player must construct his own BEETLE. The one who achieves this first wins. The method of play The four BEETLES are set on a board which is divided into six parts. Each part is numbered from 1 to 6. These numbers correspond with the numbers […]